AI visibility score
2.78/ 10Near-invisible
As of 2026-11-08 · Engagemii indexCheck another site →Live terminal →

AI Visibility Scorecard

Second Impact Games

Second Impact Games

Unclaimed

secondimpactgames.com · Technology

At 2.78/10, Second Impact Games is near-invisible in AI search today. Most AI engines will not name it when asked about its category. The weakest signals are Structured Data, E-E-A-T Signals and Backlinks. That is fixable, and the signals below show where to start.

AI engines read this profile 3 times

Claude

61

AI Naming Predictability

i

Rarely named · 61/100

Technology average 28

Top 9% of Technology

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2.78

AEO Visibility

i

Near-invisible · 2.78/10

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-

Network Authority

i

Not connected yet

0 relationships on record. Businesses in Technology average 4. Claim your page and Engagemii is your first.

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5

Muse Index Score

i

AI agent readiness

Basic · 5/100

Technology average 17

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0

AI Adoption

i

None detected · 0/100

Technology average 2

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About Second Impact Games

from our crawl and measurement

Second Impact Games describes itself simply: "Second Impact Games, developers of quality games and apps in Brighton, UK." When AI engines look at it, they find little to work with. It scores 2.78 out of 10.

On the page it is passable on a partly stated business identity, basic crawler access and partial sitemap and link coverage. What holds it back is a heading structure that lays out what it offers, structured data describing the business and credibility markers like credentials or reviews.

Off the page there is only faint evidence that the domain is only lightly established. Beyond that, almost no other sites link to it, AI engines do not yet recognise it as a distinct business, there is no press coverage to draw on, nobody is discussing it where AI engines look and it does not come up on Reddit. None of that can be fixed on the page: it has to be earned.

There is not much on the page to read either, about 67 words. It does link out to several social profiles, which helps engines tie the brand together.

Company ·
Second Impact Games
Industry ·
Technology
Site status ·
Live (The website showed an active business site when last checked (Aug 26, 2026).)
Last scored ·
Nov 8, 2026

The 6 on-page signals AI reads

Strong · Good · Fair · Weak

Structured Data

Weak

Organization / LocalBusiness JSON-LD that AI can read.

Content Structure

Fair

Clear headings and answer-style content.

Entity Clarity

Good

How clearly your brand identity reads to AI.

E-E-A-T Signals

Experience, Expertise, Authority, Trust

Weak

Experience, Expertise, Authority, Trust markers.

Technical AEO

Fair

robots.txt, llms.txt, and AI-bot crawl access.

AI Discoverability

Fair

Sitemaps and entity links AI can follow.

The 6 off-page signals AI reads

How the web signals your brand to AI

Backlinks

Weak

No inbound links found yet.

Domain Authority

Weak

Little domain authority yet.

Reference Presence

Strong

Recognized in AI knowledge graphs.

News & Press

Weak

No press coverage found yet.

Community

Weak

No community discussion yet.

Social Mentions

Weak

No social discussion found yet.

What this score means

Your AEO score measures whether AI search engines (ChatGPT, Claude, Perplexity, Gemini) can read your site and name it in answers. At 2.78/10, Second Impact Games is near-invisible to AI engines today. That is fixable, and the signals above are where to start.

Frequently Asked Questions

What's Next?

We work on a variety of game projects, including for hire.If you need a game, or extra hands, get in touch! Consent Preferences - Privacy Policy ​ Second Impact Games Ltd. Registered in England with company number 07764771Registered office: 8 Winmarleigh Street, Warrington, Cheshire, WA1 1JW, UK Games Our Story Jobs Contact

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Picked for Second Impact Games: AEO & AI Search

Why your brand doesn't show up in ChatGPT answers (and how to fix it)

ChatGPT doesn't crawl the web like Google does. When someone asks Claude about the best project management tools, the model isn't searching your website in real-time. It's pulling from training data that stopped months or years ago.

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Source & Attribution

Scored by Engagemii on November 8, 2026. Methodology: engagemii.com/aeo/methodology

Source URL: https://engagemii.com/aeo/brands/secondimpactgames

Cite this score: Engagemii (2026). "AEO Score for Second Impact Games." Retrieved from https://engagemii.com/aeo/brands/secondimpactgames

Licensed under CC BY 4.0. You may reuse this data with attribution: a visible link to engagemii.com.

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